
Built by Gamers,
for Gamers
Connect Hosting was born from a simple frustration: game server hosting was too slow, too expensive, and too complicated. We set out to change that.
Our Story
From One Game to
Global Infrastructure
It started with BeamNG.drive. We were running multiplayer servers for our own communities and kept hitting the same walls: clunky control panels, surprise downtime, and support teams that didn't understand gaming.
So we built something better. Connect Hosting was designed from scratch with one goal: get players into the game as fast as possible. No bloated interfaces. No waiting around. Just a clean 3-click path from browsing to playing on your own server.
Today, we're the official hosting partner of the BeamMP project and power thousands of servers across nine global regions. Every piece of our infrastructure — from the provisioning pipeline to the DDoS mitigation — was built in-house by a team that actually plays on the servers we host.
Who We Are
One Team, One Obsession
Getting players into the game. Everything below is how that obsession shows up in the product.

That's the whole mission. Every feature ships because it removes a step between “I want a server” and “my friends are playing on it” — and every feature is tested by people who actually play.
The Platform
Enterprise Hardware,
Gamer-Friendly Pricing
We don't cut corners on hardware. Every server runs on the latest-gen processors with NVMe storage and low-latency networking — managed from a control panel we built ourselves.

Our Partners
Trusted by the Communities We Serve
Game teams, creators, leagues and mod platforms run their servers on Connect — from the BeamMP project itself to the channels you already watch.