Build 42 stable — multiplayer is here
B42 needs real memory — every plan starts at 10GB so your world actually runs. Workshop mods, full file access, automatic updates, and a server that survives the night whether you do or not. From $14.99/mo.
Plans
B42 wants ~6GB before your first mod loads. Every plan clears that bar with room for your Workshop list — and you set the player cap yourself, because we never price by seats.
Vanilla Build 42 for a small group — sized so it actually runs.
billed monthly — cancel anytime
The modded sweet spot — room for a real Workshop list.
billed monthly — cancel anytime
Change plans anytime — your world moves with you. 72-hour money-back guarantee.
Why Connect
B42 simulates animals, basements and far more of the world server-side — it wants ~6GB before a single mod loads. Our smallest plan is 10GB — we watched B42 get OOM-killed generating a fresh world in an 8GB container, so we don’t sell one — and the Java heap is sized to your plan automatically, so "cheap" never means "unplayable". Patches install themselves on your next restart.
B42 servers install Workshop mods themselves from the workshop-items and mods lists — the classic failure is getting those two settings wrong. Manage both from your panel with full file access underneath, and keep a backup from before any mod-list change to roll back to.
Upload an existing Build 42 save through the file manager and carry on where your group left off — on a server that runs 24/7 instead of whenever the host is online. (B41 saves can’t convert to B42 — that’s the game, not the host.)
Every server sits behind network-level protection as standard.
The server updates from Steam on restart — no reinstalls, no tickets.
Every plan includes backup slots with one-click restore.
Your files are yours — file manager in the panel, SFTP for everything else.
Resources are reserved for your server, never oversold.
Real humans around the clock — including after a patch breaks a mod.

Global network
The same DDoS-protected stack with dedicated RAM and NVMe in every region.

The case for it
Co-op works until the host sleeps, patches, or moves out. A dedicated Build 42 server keeps Knox Country running for your whole group — same world, same mods, same rules — whoever is online.
Questions
Want the technical detail? Browse our Project Zomboid server guides — B42 RAM sizing, Workshop mods, server settings and save migration.