Instant Deploy
DDoS Protected
9 Global Regions
Connect Hosting logo
BeamMPBlogHelpSupport
Sign inGet Started
Games
BeamMPMinecraftAssetto CorsaPalworldProject Zomboid
BeamMP
Blog
Help
Support
Sign inGet Started
99% Uptime target
Instant Deploy
DDoS Protected
Global Network
Connect Hosting logo

High-performance game server hosting across nine global regions. Enterprise hardware, 480 Gbps DDoS protection, and support that actually answers.

Product

  • Game Servers
  • BeamMP
  • Minecraft
  • Palworld
  • Project Zomboid
  • Assetto Corsa
  • London, UK
  • Ashburn, US East
  • Frankfurt, EU

Support

  • Help Center
  • Blog
  • Contact Us
  • Status

Legal

  • Terms of Service
  • Privacy Policy
  • Cookie Policy

© 2026 Connect Hosting. All rights reserved.

Powered by
Stripe·Pterodactyl·AWS
Blog#Performance

Posts tagged #Performance

Diagnosing lag and desync on a Project Zomboid Build 42 server
Tips & Tricks

Project Zomboid B42 Server Lag & Desync: Diagnose It, Then Fix It

B42 lag comes in three flavours with three different fixes. Tell GC stutter from simulation load from one player’s bad Wi-Fi, then apply the right one — including the animal-population dial B41 admins don’t know about.

Aug 28, 20266 min read
RAM sizing for a Project Zomboid Build 42 dedicated server
Tutorials

How Much RAM Does a Project Zomboid B42 Server Need? (Real Numbers)

Build 42 moved the floor: ~6GB before a single mod loads. The sizing table by group size and mod count, the JVM -Xmx 75% rule, and how to recognise GC stutter before you buy the wrong upgrade.

Aug 28, 20266 min read
Two cars sharing an open desert highway in Assetto Corsa, as AI traffic would
Tutorials

AI Traffic on Assetto Corsa Servers: How It Works and What It Costs in CPU & RAM

How AI traffic works on an Assetto Corsa server, why it needs an AI spline, and the real CPU and RAM cost — plus why your traffic might not be showing up.

Jul 19, 20268 min read
Palworld server lag, rubber-banding and stutter — the honest fix
Tips & Tricks

Palworld Server Lag, Rubber-Banding & Stutter: The Honest Fix (1.0)

Palworld “lag” is really three different problems — the server memory leak, CPU-bound Pal simulation, your network, and PC-side shader stutter no host can fix. Here’s the honest split and the real fix for each in 1.0.

Jul 18, 202610 min read
Close-up of an Assetto Corsa car wheel and brake assembly
Tips & Tricks

How Much RAM and CPU Does an Assetto Corsa Server Need? (Freeroam vs Racing)

Honest server sizing for Assetto Corsa. Freeroam and racing have very different CPU, RAM and disk profiles — here is what each actually needs, with a sizing table.

Jul 16, 20267 min read
Palworld 1.0 key art
Tips & Tricks

The Palworld Memory Leak: What Actually Works in 2026

Palworld’s server memory leak survived the 1.0 update. The symptoms, the two mitigations that genuinely work — scheduled restarts and the invader setting — and what doesn’t.

Jul 11, 20265 min read
A Palworld server dashboard showing 6.4 GB of 16 GB memory in use alongside CPU and disk
Tutorials

Palworld Server Requirements in 2026: How Much RAM, CPU and Storage You Need

Pocketpair recommends 16GB for a Palworld dedicated server — but the right answer depends on player count, world age, and the memory leak. Real guidance for 1.0 servers.

Jul 11, 20266 min read
A vintage American car lifting its front wheels in a burnout in BeamNG.drive
Tips & Tricks

10 Things Every New BeamMP Server Owner Should Know

Practical tips that most guides skip — from MaxCars maths and map performance to community building and mod curation.

Mar 4, 20268 min read
Driver-seat dashboard view while driving through a town in BeamNG.drive
Tutorials

BeamMP Server Configuration Guide: Every Setting Explained

A complete reference for every ServerConfig.toml setting in BeamMP — what each option does, recommended values, and example configs for different server types.

Mar 4, 20269 min read