Posts tagged #Server Setup

Valheim admin commands and adminlist.txt on a dedicated server
Tutorials

Valheim Admin Commands on a Dedicated Server (and Why Devcommands Don’t Work)

How to make yourself admin, the kick and ban commands that work on a vanilla server, the 1.0 ID change that broke admin lists, and why devcommands is refused on a dedicated server — with the three real workarounds.

Sep 19, 20268 min read
Valheim world modifiers and presets on a dedicated server
Tutorials

Valheim World Modifiers on a Dedicated Server: Every Preset, Modifier and Key

World modifiers are launch arguments on a dedicated server, not a menu. Every preset, modifier and key with its exact spelling, the ordering rule that silently undoes your changes, and how to change the rules on a world you already play.

Sep 19, 20268 min read
Moving a Valheim world save to a dedicated server
Tutorials

How to Move Your Valheim World to a Dedicated Server (Without Losing Anything)

Two files and a name: where the .db and .fwl live on every platform, where to put them on the server, the password rule that blocks the start, and why characters come along for free.

Sep 10, 20267 min read
Valheim dedicated server RAM requirements measured on 1.0
Tutorials

How Much RAM Does a Valheim Dedicated Server Need? (Measured on 1.0)

A Valheim server’s memory tracks your world, not your player count. What the 1.0 server really uses, measured, and a sizing table for 4GB, 6GB and 8GB.

Sep 10, 20265 min read
Valheim 1.0 update changes for dedicated server owners
News & Updates

Valheim 1.0: What Changed for Dedicated Server Owners

Console players, a new world version, the Deep North, performance notes with a caveat, and mods on shaky ground — plus the update sequence that keeps a mixed PC and console group from being locked out.

Sep 10, 20267 min read
Valheim dedicated server setup guide for 1.0 on Linux and Windows
Tutorials

How to Set Up a Valheim Dedicated Server (1.0): Linux, Windows & Crossplay

The complete 1.0 dedicated server guide for Linux and Windows: SteamCMD install, every launch argument, the crossplay flag console players need, the password rules that silently stop a server, systemd, updates and admin lists.

Sep 10, 202610 min read
The Connect Voice proximity chat card in the Connect Hosting dashboard
Tutorials

BeamMP Voice Chat: How to Talk to Other Players in 2026

BeamMP has no built-in voice chat. Here is how players actually talk in 2026: Discord, BeamVoice, and proximity voice built into Connect servers, with setup steps for owners and players.

Sep 7, 20269 min read
Private BeamMP server guide
Tutorials

How to Make a Private BeamMP Server (Friends Only)

BeamMP has no server password — "private" means unlisted plus a whitelist. Two ways to set one up: a hosted server that is private in a minute, or self-hosting with Private = true, port forwarding and direct connect.

Sep 3, 20267 min read
Project Zomboid Build 42 admin commands reference
Tutorials

Project Zomboid Admin Commands for Build 42: The Current List

The admin command list as it actually stands on Build 42.20 — becoming admin, the seven access levels, the console-vs-chat slash rule, daily-use commands by job, and the B42 changes (capabilities, new item IDs) older lists miss.

Aug 28, 20265 min read
Project Zomboid B42 servertest.ini settings walkthrough
Tutorials

Every B42 Server Setting That Matters: servertest.ini & SandboxVars

The practical walkthrough of the ~20 keys admins actually change — identity, PvP, PauseEmpty, backups, mods — plus the SandboxVars world rules, the stop-edit-start rule, and which choices are world-permanent.

Aug 28, 20265 min read
Migrating a Project Zomboid server from Build 41 to Build 42
Tutorials

Moving Your Server from B41 to Build 42: What Survives, What Doesn’t

Your B41 world can't come to Build 42 — but your settings mostly can, and your group definitely can. The honest carry-over table, the fresh-start path, the legacy-branch option, and the backup to take first.

Aug 28, 20266 min read
RAM sizing for a Project Zomboid Build 42 dedicated server
Tutorials

How Much RAM Does a Project Zomboid B42 Server Need? (Real Numbers)

Build 42 moved the floor: ~6GB before a single mod loads. The sizing table by group size and mod count, the JVM -Xmx 75% rule, and how to recognise GC stutter before you buy the wrong upgrade.

Aug 28, 20266 min read