Minecraft modpack hosting
All the Mods 11
Server Hosting
The next All the Mods, built for Minecraft 26.1 — and growing every update.
All the Mods 11 is the ATM team’s pack for Minecraft 26.1.2 on NeoForge: 280 mods in the 0.12.0 beta, with more arriving almost every release as the big tech and magic mods finish their ports. That pace is the reason to run it on a server you can update in one click. Order here and ATM11 comes pre-selected — we install NeoForge, Java 25 and the official server files before your first join.
All the Mods 11
NEOFORGE · MC 26.1.2
Mods
280 mods
Minecraft
26.1.2
Loader
NeoForge
Downloads
1.1M+
Needs 8GB minimum · runs best on 10GB
NeoForge 26.1.2, 280 mods at 0.12.0-beta — idles at 4.7GB (bench 2026-10-24); grows as mods are ported in
Sized for the pack
How much RAM does ATM11 need?
ATM11 needs 8GB of server memory to start and runs best on 10GB — the same guidance our checkout enforces, so a plan that can't run the pack can't be bought with it. Every size below carries it; resize anytime and your world moves with you.
8 GB
300% CPU · 60 GB NVMe · 3 backups · 1 DB
Clears the pack's minimum — fine for two or three careful players, with little headroom to spare.
Zero-setup hosting
ATM11, installed before you join
01Order with the pack pre-selected
Come from this page and All the Mods 11 is already picked at checkout — no searching, no version guesswork. Choose a plan and region and pay.
02We install everything server-side
Provisioning sets up NeoForge for Minecraft 26.1.2, the matching Java runtime and the pack's own server files. Most servers are joinable within minutes.
03Update and roll back from the panel
Pack updates install with one click and a backup snapshots your world first — following a pack’s development never risks the map.
Self-hosting?
ATM11 server pack & server files
All the Mods 11 publishes its server files as a separate Server Pack download on the pack’s CurseForge Files tab. It is not the same zip as the client pack: client-only mods are stripped out and start scripts are included. All the Mods 11 on CurseForge ↗
Running the ATM11 server yourself
- 01Install Java 25 — the runtime NeoForge on Minecraft 26.1.2 is built for. The wrong Java is the most common reason a pack server refuses to start.
- 02Unzip the server pack into an empty folder and run its start script (or the NeoForge installer it bundles).
- 03Give the JVM 10GB with -Xmx — 8GB is the realistic floor for this pack.
- 04Accept the EULA in eula.txt, forward port 25565, and keep the machine on whenever anyone wants to play.
About the pack
What is All the Mods 11?
ATM11 is the eleventh mainline All the Mods pack and the first on Minecraft’s year-numbered releases. Its own CurseForge page sets expectations plainly: NeoForge on 26.1.2, “expect many updates as mods come out”, and a stated aim of more stability this generation. Builds are still numbered 0.x — the current one is 0.12.0-beta — and the pack has already passed a million downloads.
What is in it today is the storage-and-automation spine ATM players know — Applied Energistics 2 and Refined Storage, Ender IO, Powah, Mystical Agriculture, the Productive Bees family, Apotheosis, Occultism, Sophisticated Backpacks and Storage, Allthemodium and FTB Quests — alongside newer arrivals such as Ars Magica Legacy and an alpha of The Aether II. Several ATM10 staples are not in the server pack yet, Mekanism, Create, Ars Nouveau, Botania and the Twilight Forest among them, because their 26.1 ports have not shipped.
From our game servers team
Running ATM11 well
Treat every pack update as a migration
Between beta builds, mods are added, swapped and bumped, and an update can change worldgen or retire a block your base depends on. Read the pack changelog before you update; the panel updater installs the matching server files and takes a backup first, so a world that will not load afterwards is a one-click rollback.
Keep the whole group on one build
Clients and the server must run the same ATM11 version — when the mod lists differ, NeoForge refuses the connection with a mismatch screen. After updating the server, have everyone update their CurseForge profile before the next session; on a pack moving this fast, it is the usual reason a friend suddenly cannot join.
Profile with spark before buying RAM
spark ships inside the pack. When the server feels slow, run /spark profiler start, play for a few minutes, then /spark profiler stop and open the report: it names the mod or machine eating the tick. Main-thread lag is rarely fixed by more memory, and the report tells you which problem you actually have.
Start ATM11 as a fresh world
ATM10 runs Minecraft 1.21.1 and ATM11 runs 26.1.2 with a different mod list, so there is no supported way to carry an ATM10 world across. Keep the old world in a backup — or on its own server — and begin ATM11 clean.
Questions
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