Minecraft modpack hosting
Soulrend
Server Hosting
Soulslike combat, dragons and boss fights — tougher with friends beside you.
Soulrend is a dark fantasy action RPG built on Epic Fight: more than 100 weapon movesets, dodges and stamina, boss arenas from Cataclysm and Mowzie’s Mobs, and a skill tree and levelling system to grow into. Its world is rebuilt with capital cities, towns and dungeons worth exploring as a group. Order here and the pack comes pre-selected, with Forge, Java 17 and the official server pack installed before your first join.
Soulrend
FORGE · MC 1.20.1
Mods
430+ mods
Minecraft
1.20.1
Loader
Forge
Downloads
1.2M+
Needs 8GB minimum · runs best on 12GB
Forge 1.20.1 soulslike, 438 mods — idles at 6.2GB and ~1 core (bench 2026-11-15); author asks 6GB min / 10GB recommended
Sized for the pack
How much RAM does Soulrend need?
Soulrend needs 8GB of server memory to start and runs best on 12GB — the same guidance our checkout enforces, so a plan that can't run the pack can't be bought with it. Every size below carries it; resize anytime and your world moves with you.
8 GB
300% CPU · 60 GB NVMe · 3 backups · 1 DB
Clears the pack's minimum — fine for two or three careful players, with little headroom to spare.
Not sure Soulrend runs on 12GB? Try it free for 72 hours →
Zero-setup hosting
Soulrend, installed before you join
01Order with the pack pre-selected
Come from this page and Soulrend is already picked at checkout — no searching, no version guesswork. Choose a plan and region and pay.
02We install everything server-side
Provisioning sets up Forge for Minecraft 1.20.1, the matching Java runtime and the pack's own server files. Most servers are joinable within minutes.
03Update and roll back from the panel
Pack updates install with one click and a backup snapshots your world first — following a pack’s development never risks the map.
Self-hosting?
Soulrend server pack & server files
Soulrend publishes its server files as a separate Server Pack download on the pack’s CurseForge Files tab. It is not the same zip as the client pack: client-only mods are stripped out and start scripts are included. Soulrend on CurseForge ↗
Running the Soulrend server yourself
- 01Install Java 17 — the runtime Forge on Minecraft 1.20.1 is built for. The wrong Java is the most common reason a pack server refuses to start.
- 02Unzip the server pack into an empty folder and run its start script (or the Forge installer it bundles).
- 03Give the JVM 12GB with -Xmx — 8GB is the realistic floor for this pack.
- 04Accept the EULA in eula.txt, forward port 25565, and keep the machine on whenever anyone wants to play.
Straight from the pack
This is what you're hosting


Screenshots from Soulrend's own catalogue listing — what your server runs, not mock-ups.
About the pack
What is Soulrend?
Soulrend, by Apotheotic Studios, is a Forge 1.20.1 pack that sets out to make Minecraft feel like a soulslike. Epic Fight replaces vanilla combat with animated movesets — the pack lists over a hundred, from runic scythes to dual daggers — so timing, spacing and stamina matter. Hundreds of weapons arrive through Simply Swords, Epic Knights, Soulslike Weaponry and Dungeons and Combat, and bosses from L_Ender’s Cataclysm and Mowzie’s Mobs give that combat something worth fighting.
Around the fighting sits an RPG: a Passive Skill Tree and Just Leveling for character growth, factions, dragons to tame and ride, and a world rebuilt with Integrated Structures, Luki’s Grand Capitals and Explorify, scored by battle music that kicks in when a fight starts. The pack keeps a wiki at soulrend.wiki for builds and boss notes.
From our game servers team
Running Soulrend well
Give it the RAM the author asks for
The author lists 6GB as the minimum and 10GB as recommended for players, and our bench server idled at 6.2GB with 438 mods loaded before anyone joined. On a server that means 8GB at the very least and 12GB for a group. The pack also kept about one CPU core busy while empty, so it suits a plan with headroom rather than the smallest one that boots.
Keep the group close for boss fights
Boss arenas, structures and dragons are heavy to load. A party travelling together keeps one area in memory; players scattered across the map each load their own. If the server stutters, check how spread out everyone is before blaming the plan.
Same version, same movesets
Epic Fight animations are checked between client and server, so a version mismatch shows up as players being refused at login or combat desyncing. Update the server from the Software tab, take a backup first, and have everyone update in the CurseForge app.
Back up before a dragon hunt
Tamed dragons and endgame gear are the things players hate losing most. Automatic off-server backups run on every plan; take a manual one before a big boss attempt so a disaster is a restore, not a rerun.
Questions
Soulrend Hosting, Answered
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