
Palworld Server Plans Explained
Picking a Palworld plan comes down to one thing: how much RAM your world needs. Player slots aren't the lever people expect — here's the honest breakdown.
Every Plan Runs 32 Players
This surprises people, so it's worth saying first: all our Palworld plans support the full 32-player cap. You're not paying for slots. A cheaper plan doesn't mean a smaller party — it means less memory and CPU headroom. (Palworld's own in-game co-op is limited to 4; only a dedicated server reaches 32.)
What Actually Drives Your Needs
Palworld's server load is driven by world activity, not just headcount:
- Bases and structures — every base your guilds build adds Pals working, physics, and pathfinding the server has to simulate. This is the biggest driver, and even offline players' bases keep consuming memory.
- Pals in the world — spawn rate, captured Pals working at bases, breeding.
- Concurrent players spread out — ten players in one spot is lighter than ten players each running their own base across the map.
A brand-new world with three friends is light. The same world 60 hours later, with sprawling bases and hundreds of working Pals, is a different animal — which is why "it ran fine at launch and now it stutters" is so common.
Rough RAM Guidance
- Small co-op (2–4 players, casual): 4–8 GB is plenty at first. Keep an eye on memory as bases grow.
- A regular group (up to ~10 players, real bases): 8–16 GB so late-game base activity has room.
- Busy or long-lived worlds (16+ players, heavy bases): 16–32 GB up front — it's cheaper than fighting stutter later.
For the numbers behind this, see how much RAM a Palworld server needs and max players, limits and world size.
Upgrading Later
You're not locked in. If your world outgrows its plan, you can upgrade and keep the same world, Pals and settings — nothing is wiped. Upgrades take effect after a short restart. Watch your memory usage in the panel; when it's regularly near the ceiling, it's time.
The Palworld Memory Reality
Palworld genuinely uses a lot of memory, and RAM climbs over a long session — that's a known engine-side memory leak, not your plan. More RAM delays it but doesn't cure it; a periodic restart is the real fix. Before assuming you've undersized, read the honest fix for Palworld server lag. Still unsure which tier fits? Contact us with your group size and playstyle and we'll point you to the right one.
Frequently Asked Questions
How much RAM does a Palworld server need?
8–16 GB for a normal group, and 16–32 GB for a busy, base-heavy or long-running world. RAM scales with world complexity — bases and Pals — more than with player count.
How many players can join a Palworld server?
Up to 32 on a dedicated server, and every Connect plan includes the full cap. Palworld's in-game co-op mode is separate and limited to 4.
How much does a Palworld server cost?
Across the hosting market it runs roughly $8–$47/month depending on RAM. On Connect you choose by memory, since all plans already include 32 slots.
How much storage does a Palworld server use?
Not much — the server files are ~12–15 GB and world saves are only megabytes. Budget around 20 GB with backups; storage is rarely the constraint.
Why does my Palworld server rubberband after a few days?
A known engine memory leak makes RAM climb over uptime until the server stutters. A periodic restart clears it; more RAM only delays it. See our lag guide for the full fix.