How to Play Better Minecraft (BMC4) with Friends
Three ways to play Better MC together — built-in world sharing, a self-hosted server from the official server pack, or a hosted server — plus the version-matching rule that causes most join errors.
Three ways to play Better MC together — built-in world sharing, a self-hosted server from the official server pack, or a hosted server — plus the version-matching rule that causes most join errors.
Cobbleverse has no official server pack. Build the server from the pack itself — mods, config and the datapacks its gyms live in — on Fabric 1.21.1, or let a host install it server-side.
Cobblemon has no official server, so someone in your group runs one. It needs only Fabric, Fabric API and Cobblemon on 1.21.1 — here is the setup, the version-matching rule, RAM sizing and the hosted shortcut.
Pixelmon runs on NeoForge 1.21.1 with a separate server jar, Java 21 and 6–8GB of RAM. Self-hosting steps, the client-jar trap, why plugin hybrids are out, the update ritual and how to invite friends.
Both have turn-based battles — the real difference is how much game comes in the box. Gyms, species counts, loaders, and why Pokémon packs are entity-heavy rather than memory-heavy.
"All the Mods 10" is now four separate packs with four different server sizes. Which has the airships, which is the skyblock, why you cannot bolt Create: Aeronautics onto ATM10, and what each one idles at.
All the Mons is the ATM team’s Cobblemon crossover — 400+ mods on NeoForge 1.21.1 with official dedicated server files. Self-hosting steps, the client-pack trap, RAM sizing, update ritual and how to invite friends.
"Verity" is a character, not one download — an official mod (Verity JE), a Bedrock addon and several packs share the name. Which implementations support multiplayer, LAN vs dedicated servers, the AI setup step everyone misses, and what a VerityCraft server actually needs.
Server-side RAM for 17 packs — ATM10, Aeronautics, To the Sky, DawnCraft, Better MC, Prominence II, Cobblemon, Pixelmon, RLCraft and more. Where the numbers come from, what four of them actually idle at on our own hardware, and when CPU is the real limit.