News & Updates

Latest news about game updates, hosting features, and industry trends.

Enshrouded 1.0 launch checklist for dedicated server owners
News & Updates

Enshrouded 1.0 Is Live: The Dedicated Server Checklist

Six checks for the first week of Enshrouded 1.0 on a dedicated server, with the exact log lines: confirm build 1267041, watch the save migration, warn the group about the skill reset, leave roles alone, look at the new enemy-count option, and do not promise crossplay.

Oct 16, 20265 min read
Terraria Crossplay Phase One and dedicated servers explained
News & Updates

Terraria Crossplay Phase One Explained: What 1.4.6 Means for Dedicated Servers

Re-Logic’s Crossplay Phase One, in its own words and with dates: consoles typing an IP and port, the “same release version” rule, what is still unsaid, and what a dedicated server has to be ready for on 1.4.6 day.

Oct 15, 20268 min read
BeamNG 0.40 update and what it means for a BeamMP server
News & Updates

BeamNG 0.40 and Your BeamMP Server: What Breaks and What to Do

Every BeamNG release breaks BeamMP for a day, and 0.40 touches physics, vehicle materials and map objects — so expect a longer mod tail than usual. The order to update in, and how to make update week boring.

Oct 14, 20267 min read
Enshrouded crossplay status at the 1.0 launch on PC and PS5
News & Updates

Is Enshrouded Crossplay? PS5, PC and Xbox at 1.0 — What Keen Has Said

Enshrouded 1.0 landed on Steam and PS5 on 15 October 2026 — without crossplay. What Keen has said (launch FAQ and the Eurogamer.de interview), when Xbox comes, and what it means for a group deciding where to buy.

Sep 30, 20265 min read
Enshrouded 1.0 changes for dedicated server owners
News & Updates

Enshrouded 1.0: What Changed for Dedicated Server Owners

Enshrouded 1.0 shipped on 15 October 2026. The changelog lines that touch dedicated servers — roles unchanged, a new save format migrated on first boot, reworked performance warnings, the skill reset — plus what we measured on the first day of 1.0 servers and how to check your build.

Sep 28, 20268 min read
RuneScape: Dragonwilds 1.0 changes for dedicated server owners
News & Updates

RuneScape: Dragonwilds 1.0: What Changed for Dedicated Server Owners

1.0 on 15 September 2026: platforms, the crossplay option Jagex added to dedicated servers, invite codes, and what the 1.0.0.4 and 1.0.0.5 patch notes mean for anyone running a server.

Sep 28, 20267 min read
Valheim 1.0 update changes for dedicated server owners
News & Updates

Valheim 1.0: What Changed for Dedicated Server Owners

Console players, a new world version, the Deep North, performance notes with a caveat, and mods on shaky ground — plus the update sequence that keeps a mixed PC and console group from being locked out.

Sep 10, 20267 min read
The Voice Chat tab of a BeamMP server in the Connect Hosting dashboard
News & Updates

Connect Voice: Proximity Voice Chat and a CB Radio, Now on Every Paid BeamMP Server

Proximity voice chat and a 40-channel CB radio are now built into every paid BeamMP server on Connect Hosting. One switch, nothing to install, no extra cost.

Sep 7, 20264 min read
TAZ Pack for BeamNG.drive — part of the biggest BeamMP mod library update on Connect Hosting
News & Updates

The Biggest BeamMP Mod Library Update We've Done: 21 New Mods

Eleven cars, six maps and four server plugins are now one-click installable on every Connect BeamMP server — chosen by real download counts, not guesswork. We also brought eighteen existing mods up to their current versions.

Aug 9, 20265 min read
BeamNG PowerUps mod for BeamMP — arcade combat pickups, now one-click installable on Connect Hosting BeamMP servers
News & Updates

Four New BeamMP Gamemodes: Powerups, Capture the Flag, and Broadcast Cameras

Four new BeamMP mods that change how your server plays, not just how it looks: PowerUps arcade combat on any map, a DiRT 3-style capture-the-flag mode, and two broadcast cameras for running races. All one-click installable.

Aug 8, 20266 min read
Palworld 1.0 key art
News & Updates

Palworld Server Clustering, Explained — and Why It Didn’t Ship in 1.0

Server clustering was the most anticipated dedicated-server feature of Palworld 1.0 — and it isn’t in the release. What clustering is, what’s actually in the server binary, and what to do while you wait.

Jul 11, 20263 min read
Palworld 1.0 key art
News & Updates

Palworld 1.0 to 1.0.3: What Changed on Dedicated Servers

Palworld left early access on July 10, 2026 and has patched three times since. Here is the server side of 1.0, 1.0.2 and 1.0.3: new settings, dedicated-server fixes, what carried over, and what still has not shipped.

Jul 11, 20265 min read